I played as far as the Loud Fields Boss. I'm not too familiar with roguelikes, but the variety of characters keeps things interesting during the course of a runs. Favourites included Irohai, Boon and Flegmin. I don't know if the current graphics are placeholders, but there's some nice attack animations mixed in there too.
A few critiques: I found the artefact that made enemies drop grenades on death more annoying than useful, but perhaps it's meant to be a "negative" effect; some of the more abstract enemy designs are hard to read, particularly when they cluster together, or move across the void; ranged characters/abilities seemed much stronger than melee, since the game puts emphasis on kiting and stunlocking.
Still, I had fun for the hour or so I played it. Keep it up dude.